I am a 3D Modeler/Generalist in the ultra competitive NYC area. I work on high profile commercials and episodic television for network tv, Netflix/Marvel and Amazon. During a normal work week I will create 3D assets from start to finish. The pace can be blistering, so the tips I am going to share with you here are real world production proven techniques that move "feature quality" assets and VFX out the door, many times in days rather than weeks.
I am fluent in 3dsMax, Maya, Zbrush, Substance Painter, Wrap3, Vray and photoshop.
I am certain I can help anyone looking to broaden their skillset, and hope you will give me the opportunity to share my production proven, Emmy nominated techniques.